bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- 3D causes wgpu error spam in console when using GLES
- Bevy chooses CPU render device instead of integrated GPU
- Provide a MapEntities implementation that doesn't require mutable access to the EntityMapper
- Reflect everything by default & make it opt out
- Bloom causes massive performance hit (>50% framerate reduction)
- Asset change detection escape hatch to make `Mut<A>` possible
- Integrate `Curve` with `bevy_animation`
- Use BinnedRenderPhase for Opaque2d
- Rename Rect.inset() to Rect.inflate()
- Rounded corners are not clipped
- Docs
- Rust not yet supported