bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- feat: add visionOS Examples
- feat: add visionOS support
- A D3D11 debuglayer warning in 00-helloworld example project.
- feat: bring back ios-simulator support
- Ability to bind vertex buffer using offset
- Improve c sharp binding generation
- Feature request: Support FSR 3 instead of FSR 1
- gl_NumWorkGroups doesn't compile when the target is DirectX
- Index buffer offset not being set with dynamic index buffer and indirect call
- D3D12: fix D3D12_VERTEX_BUFFER_VIEW stride when both vertex layout handles are valid
- Docs
- C++ not yet supported