cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Ascending bridge ramp while steering ate a tile of my car.
- Move cost modifier from mutations doesn't check whether particular mutation needs to be active to trigger the effect
- Suggestion: Be possible to continue butchering instead of starting over from the beginning
- Followers are helpless when assisting player with dissecting
- Items with no hand coverage can still be damaged from punching
- Allow modifying/repairing guns on the ground and around you.
- Felling trees inappropriately creates dirt squares
- Walking should be a variable activity level based on speed
- Refine Hunger status display
- Bugged handling of items which have pockets both with and w/o "open_container" tag
- Docs
- C++ not yet supported