godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Preloaded enums do not automatically update to latest version
- Godot recognizes that the file has been deleted outside the editor, but does nothing about it
- GridMap items' mesh material data lost after export
- ImmediateGeometry Node does not color the points
- Incorrect syntax highlighting in Dictionaries and enums.
- The panoramic sky field of view is not set correctly in orthogonal mode
- Path should present an editor warning if bake_interval is higher than the curve's length
- Rotation snapping is active only when it is turned off.
- Collision signals don't work on static and rigid RigidBody2D but do work between rigid and kinematic RigidBody2D
- ScrollContainer scroll_started and scroll_ended signals aren't emitted
- Docs
- C++ not yet supported