godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Black lines flickering on mesh surface during movement
- DynamicFontData can't store antialias or hinting property value unless it's saved to a `.tres`/`.res` file (fixed in `master`)
- The theme editor preview is tiny on hiDPI displays
- [Bullet] None of the shapes in PhysicsServer (Bullet) are initializing their members
- Editor crashes with custom C++ DLL module built under MSVC
- area_entered, area_exited occurs at the same time with Area2D
- 2D Inverse Kinematics: Add a bool property to control the IK's bend orientation
- 2D Inverse Kinematics only work with the "Make Custom Bones" tool, not Bone2D nodes
- GI-Probe/Light Baking documentation lacks an important piece of info
- Unstable RigidBody when adding/applying forces/torque
- Docs
- C++ not yet supported