godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ResourceSaver duplicates items in all arrays
- Local resource looses resource path
- Script gets shadow-removed when _init(arg) + tool
- Refused connection emits connected_to_server on client
- Shader editor doesn't save its state
- ragdoll simulation twitches in simple humanoid ragdoll
- Mono log profiler not working on Windows [upstream issue]
- [Bullet] Seemingly inaccurate kinematic collision remainders in Bullet physics but not GodotPhysics
- Impractical behaviour when trying to enter a new line at the end of a collapsed section
- Segfault when running PCK from older Godot version with newer Server binary
- Docs
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