godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported956 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Navigation get_simple_path doesn't optimize straight lines in 3D.
- Audio with compress mode set to RAM always plays from the beginning
- Ragdoll / Physical Bones issue
- Editor randomly freezes computer
- GIProbe indirect lighting on GridMaps not working
- New signal methods in C# are declared outside of its class, making the script invalid
- AudioDriverWASAPI error while using editor if another application is using exclusive mode
- Polygon 2D UV editor UI unclear
- [Bullet] Bullet Physics HingeJoint motor stops and restarts spinning every 360°
- Using the `viewport` stretch mode and resizing the window (or using "shrink" value other than 1) results in black screen if MSAA is forced on in Nvidia settings
- Docs
- C++ not yet supported