godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Moving anchors together with the object
- Shader uniforms cannot be keyframed into an animation
- Godot crashes on window resize on NVIDIA graphics cards (fixed in `master`)
- Unexpected behavior when setting negative scale in KinematicBody2D
- VRAM compressed texture takes a lot of space when imported
- Button is not pressed by InputEventScreenTouch when Emulate Mouse From Touch is disabled in the Project Settings
- get_tree().root can't be edited
- Project settings hold editor infos
- Manually linking static libraries with MSVC appends Godot's LIBSUFFIX
- Physics is not deterministic when using time scale.
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