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- [WIP] Scene export to glTF 2.0 and FBX with Assimp
- 2D Physics excessive collision pairs, regardless of layer/mask.
- Android, GLES2, Rigged Meshes kill the app on Nexus 7 (2013)
- Overlapping display of the upper vowel and the tone character in Thai Language
- Register server classes to fix GDNative binding issues
- Collider returns an Object. no access to .Name
- Added insert comment option in visual script
- Setting mouse cursor to 72x72 image causes rendering errors in 3d
- When an exported variable of a tool script is edited in the editor, collision shapes for all instances of that scene are unexpectedly modified
- Move enum to int casts from call site into macros, e.g. ERR_FAIL_INDEX
- C++ not yet supported