godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- SplitContainer dragger does nothing when dragged if the container is too small
- CPU lightmapper ray generation is not deterministic, making comparisons more difficult
- Vulkan: Setting DirectionalLight3D Pancake Size to 0 causes artifacts
- Vulkan: VoxelGI VRAM size estimation is inaccurate
- Vulkan: VoxelGI is much brighter at 512 subdivisions compared to 64, 128 or 256 subdivisions
- [Bullet] Wonky long thin RigidBody collisions
- Editor Flicker When Returning from Sleep on MacOS
- Control node "Pass" mousefilter is not passing input
- slerp between two normalized colinear vectors return not normalized error
- RichTextLabel clear() fails
- Docs
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