godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported962 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- VScode+Godot mono The debugging window blinks back
- Fix resource shared when duplicating an instanced scene
- BoneAttachment3D serializes bone_idx after bone_name: the index is off when skeleton changes and model is reimported
- Android FileDialog unable to see .pck files
- [3.5] Initial AcceptDialog & ConfirmationDialog popup sizes are huge if FlowContainers are present as children.
- Crash on Android ternary expression (no crash on debug build)
- [Godot 3.5 issue - Solved] Android: Exported aab on Google play show splash screen then crash
- Add CarouselButton Node
- Godot won't go above 90 FPS when using V-Sync on macos with a 120 Hz screen
- splash screen and game logo are cropped on Android
- Docs
- C++ not yet supported