When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.C# not yet supported
127 SubscribersView all Subscribers
Add a CodeTriage badge to monogame
- SetRenderTarget[s](null) throws an exception on Android
- VB project creation error.
- [Android] Multisample count causes GLError 1280 on older android devices
- Poor error from mgcb when misspelling #include directive in shader
- Soft keyboard problems on Android KitKat after rotation
- Audio breaks upon losing the current audio device until the game is completely restarted
- Fix for #6728. GraphicsDevice.SetVertexBuffers generating garbage every frame
- Android 3.7.1 crashes on audio start up
- Blank OpenGL MonoGame project takes long to load
- GraphicsDevice.SetVertexBuffers generating garbage every frame due to params option
- C# not yet supported