openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- It is impossible to insert assets into production queue using hotkeys
- Iron Curtain can be applied to 0 units
- Implement campaign progression UI
- Savegames do not grey out when the map is not found
- Chrono tanks do not chrono immediately on force move on playtest
- [release-20190314] Score update issues
- Consider letting harvesters search from refinery and not last harvested position
- Unable to use all control group commands due to them interfering to default MacOS commands
- Map can be downloaded from the server hoster, not only the OpenRA Resource Center
- OpenRA ingame login (forum) delay
- Docs
- C# not yet supported