openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- We should use 100x values for resources
- Allow ToggleVariant hotkey to by available for all mods
- Make AttackFrontal inherit Attackfollow, allowing attack while moving
- Game becomes paused with cycling menu screen
- Fixed production airdrop not using all possible exits
- Fatal error on Windows 11 ARM via Parallels Desktop on MacBook Pro
- Group TerrainSpriteLayer cells by square bins instead of rows.
- Optmize Font.Measure
- Implement a multi-resource system
- Debug menu accessible to spectator.
- Docs
- C# not yet supported