openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Plugs can be placed anywhere, doesnt matter if there is conyard build radius or not.
- debug stats get disabled when joining a lobby
- Money in silos count as money spent in after-game statistics?
- Add an option for spectators to toggle player colors
- Implement new Dock codebase.
- Ctrl modifier should bypass building paused when cancelling production
- Differentiate stealth cloak from another players
- HitShape point/corner X values having reverse effect is counter-intuitive
- Units unable to forcefire building exit cell
- Wish: Beacons after game ended, when talking about the match
- Docs
- C# not yet supported