openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Package aarch64 appimages
- Resolve production palette icons from the owning player's faction
- Odd minimap when using visibility cheat
- Continued move to frozen and immutable collections
- Faction-specific cameos switching to wrong faction
- Introduce new Content Source plumbing and enable for TD.
- Use vector intrinsics
- Provide a uniform Rectangle for the viewport
- [FEATURE] Switchable default Move <--> AttackMove
- Add an OutputBuffer struct.
- Docs
- C# not yet supported