openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Failed mapserver response parsing leads to future connection drops on the server
- InfiltrateForExploration: should allow controlling its effects
- Achievements
- Don't make actor `Isinworld=false` while being transported/carried
- GameOptionTrait, static constant variant on ConditionalTrait
- Map browser, list of favorites
- Setting Construction Yard as a primary building
- Allow Metrics ButtonDepth changing X and Y separately
- Special resource and TS chem missile
- GrantConditionOnDeploy can be triggered by attack
- Docs
- C# not yet supported