phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Group vs Group collisions fail if child objects have non-default masks or categories because the default collisionMask only matches the category "1".
- Support EXPAND scale mode in scale.getViewport method
- Tween.isFinished() not working since 3.80.0
- 162 dead links on phaser.io
- Compressed file texture atlas example does not load textures (3.80.X)
- Missing type define of useSpriteSheet parameter
- Change the order of types (SoundManager)
- setPollRate() no longer working in Phaser 3.8?
- WebGLPipelineConfig Type is missing uniforms property from the type definition
- fixed MatterJS type definitions
- Docs
- JavaScript not yet supported