phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Initial rectangle positioning varies depending on width
- requestVideoFrame polyfill is causing a error in Next.js hot-reload
- Tweens in a chain fire `onActive` twice per chain iteration
- Docs: correct TilemapJSONFile superclass
- bug: Add missing type definition in SpriteConfig
- Tweens in a looping chain fire `onStart` only once
- Resolution of BitmapMask gets somehow corrupted on game resize
- EXPAND falls back to config width and height when changing scenes
- Cursor not refreshing after disableInteractive()
- Sprite "wobble" when panning scene camera. Seems related to use of setPipeline('Light2D')
- Docs
- JavaScript not yet supported