gdevelop
https://github.com/4ian/gdevelop
C++
:video_game: GDevelop is an open-source, cross-platform game engine designed to be used by everyone.
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Help out
- Issues
- Cache Jolt Physics3D mesh shapes shared by instances of the same model
- Use the multithreaded build of Jolt for the 3D physics when SharedArrayBuffer is available
- Fix Physics3D running out of memory when stacking scenes with "Pause and start a new scene"
- [Auto PR] Update translations
- [Tilemap / External Tilemap] Animated water tiles render misaligned/rotated during frame playback
- Fix panels sometimes opening up together when pressing only one
- Show 3D model previews as icons of 3D objects and model resources
- Unify the 2D and 3D actions and conditions
- [WIP] Hide 3D objects that can't be seen, and benchmark a large 3D city
- [WIP][Experiment] Game engine optimizations measured by benchmarks
- Docs
- C++ not yet supported