gdevelop
https://github.com/4ian/gdevelop
C++
:video_game: GDevelop is an open-source, cross-platform game engine designed to be used by everyone.
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- Issues
- Sprites distort upon moving to 0x/0y or lower.
- One-time physics impulse adds permanent rotational force (when no applied position is provided)
- Physics gravity applied on first frame (occasionally) when gravity set to 0 at beginning of game
- "Create an object from its name" is assigning a Z-order of 0 to new objects
- Yarn hangs on some languages
- High CPU Usage (Gdevelop Windows app)
- Functions to access tile maps content
- SceneWindowWidth() reporting wrong window size At the beginning of scene but works correctly later on
- Add "text color" condition/expression for text objects
- [SpriteRuntimeObject] Optimize custom hitboxes vertices transformations.
- Docs
- C++ not yet supported