archipelago
https://github.com/archipelagomw/archipelago
Python
Archipelago Multi-Game Randomizer and Server
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- Issues
- core: Load folders from custom_worlds folder
- WIP: AHiT: Add logic tests
- Tests: Don't Modify `completion_condition` After `set_rules`
- Tests: Don't Modify Rules After `set_rules`
- Core: Lazy loading experiment
- big game makes sphere tracker not very usable
- WebHost: Share loaded game data packages on the same process
- MultiServer: prevent loading files out of temp
- BizhawkClient: port DeathLink handling from SNIClient
- [WIP] CI: use flake8-bandit to find security issues and fix some
- Docs
- Python not yet supported