archipelago
https://github.com/archipelagomw/archipelago
Python
Archipelago Multi-Game Randomizer and Server
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Python not yet supported1 Subscribers
Add a CodeTriage badge to archipelago
Help out
- Issues
- [Webhost API + Docs] Adding in API bits to easily query if the room is online currently
- Stardew Valley: Add rule collector to ensure we always call the set_entrance_rule or set_location_rule
- Stardew Valley: Improve performances of generation with default settings by using regions for raccoon bundles
- Bug: Options Are Not Verified In Tests
- Core: transition multiserver/commonclient to orjson
- Client: USB support for N64 flashcards similar to sd2snes
- Noita: Fix start_inventory_from_pool not working properly in single player with low item counts
- include vendor into ignore_dirs for test_packages_have_init
- [Core] [Draft] Implement connection blocking to multiserver.py to prevent misuse
- Core/Tests: Move MultiworldTestBase to bases.py, make it more friendly to use for worlds
- Docs
- Python not yet supported