archipelago
https://github.com/archipelagomw/archipelago
Python
Archipelago Multi-Game Randomizer and Server
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- Issues
- Core: Implement Access Control/Let server admins choose who can generate/host games
- Core: Prevent worlds from filling event locations with non-event items
- Templates/Client/Config/Deploy: Add Ability to proxy HTTP subfolders to room ports on selfhosted AP
- Core: Teams
- Core: Dynamic Item Flags
- Core: move client name_group cache to per-game-per-hash file
- Core: Add mixin for `start_inventory_from_pool`
- Dark Souls III: Merge Archipelago 4.0.0
- SM64: Feature: Add a simple BLJ logic with multiple options
- CommonClient: Support 'Death Link Group' proposal
- Docs
- Python not yet supported