bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Update meshopt to 0.7.0
- Use FromReflect for constructing enum variants instead of constructing each of its fields.
- Feathers number input keeps its editing text when editing ends without a change
- Fix AssetSaver docs not mentioning `save_using_saver`.
- Supress `clippy::needless_update` in bsn.
- Backport ruzstd 0.9 bump (#25753) to 0.20.1 (RUSTSEC-2026-0344)
- Improve atmosphere LUT precision
- Meter auto exposure in absolute scene luminance
- Pre-expose views with auto exposure's adapted exposure
- update rodio 0.23
- Docs
- Rust not yet supported