bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Don't re-extract 2D meshes that haven't changed since the previous frame.
- Implements `merge_scene` variant function and behavioral marker.
- FeathersMenuItem does not properly show keyboard focus
- Feathers menu cannot be opened
- Custom directional shadow maps
- Bump zizmorcore/zizmor-action from 0.5.6 to 0.5.7
- Using scene patch to update items in FeathersListView leads to strange results
- FromTemplate derive macro visibility change
- on 0.19.0 web firefox, demo loading screen, pipelines no longer become ready
- Web (HiDPI): exiting fullscreen double-counts the scale factor, doubling the surface each frame until it exceeds the WebGL2 texture limit and crashes
- Docs
- Rust not yet supported