bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Feature-gate accessibility in `bevy_ui`
- many_buttons performance regression
- Document why `MAX_JOINTS` and `MAX_MORPH_WEIGHTS` are set
- Remove `bevy_utils::default()` and prefer `<_>::default()`
- Rename `Rot2::angle_between` to `Rot2::angle_to`
- msrv CI is insufficient
- Handle `TriggerTargets` that are combinations for components/entities
- Feature-gate render in `bevy_ui`
- bevy_text feature is required to run bevy_ui tests
- Feature gate render in UI (fix bevy_test feature)
- Docs
- Rust not yet supported