bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Fix naming overlap between `bevy_scene` and `bevy_scene_2`
- Unable to run tests with wasm32-wasip1
- Changing a camera's `RenderTarget` doesn't properly update the viewport size
- Change `ResourceEntities` from `SparseSet` to `SparseArray` to speed up resource lookups
- taffy 0.10 update
- Update `ComputedNode` for scrollbar thumbs in `update_scrollbar_thumb`
- Rename default error handler to fallback error hanlder
- Bevy_city traffic
- Dev tools abstraction
- Bsn fmt support + cli tool
- Docs
- Rust not yet supported