bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add beginning of complex serialization / deserialization tests (#6834)
- Postcard scene deserialization does not provide readable error for unregistered types.
- reflect: improve container attributes
- Add `SystemParam::to_read_only` to downgrade system params to shared form
- Make `Query<&T>` return `Ref<T>`
- Add ability to downgrade `SystemParam`s to read only
- Error when having 16 components with the new tuple .spawn(())
- GL backend crashing
- `Components` type stores resource information as well, which is confusing
- Consider letting `SystemState::get_manual` take an immutable reference to self? Similar to `QueryState::get_manual` take an immutable reference
- Docs
- Rust not yet supported