bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Determine plugin build order with a dependency graph
- Update `GlobalTransform` as part of `FixedUpdate`
- Unstable Scheduling?
- Bevy panics after adding an image.
- Enter key treated as character E when `Window::prevent_default_event_handling` is `false`
- Opprotunistically prune run condition spans
- Area Lights
- Add "should I use a timer or a fixed timestep" section to the `bevy_time` docs
- Button example is not working correctly
- [wasm, phone browser] Dimension Y value 5038 exceeds the limit of 4096
- Docs
- Rust not yet supported