bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Support inline shader declaration in Material
- Alt Text
- Propagate transforms in fixed update
- Object not facing correct axis with .looking_at()
- Split UI/2D Transforms from 3D
- Accessibility by default
- Propagation requires full hierarchy traversal
- Dead assert for !Send data in run conditions
- Determine plugin build order with a dependency graph
- Update `GlobalTransform` as part of `FixedUpdate`
- Docs
- Rust not yet supported