bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- bevy_reflect: Add `DeserializeWithRegistry` and `SerializeWithRegistry`
- Skip UI updates when UI state unchanged
- Enable async setup of an application
- Add Command::insert_batch and World::insert_batch
- Prevent Zero Duration with Runtime Check in Timer
- Black window / artifacts when resizing
- UI node order property
- `AssetServer::load_folder` does not return enough information to be useful
- `LoadState` does not provide useful information on why asset loading failed
- Add example for asset dependencies
- Docs
- Rust not yet supported