bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Unable to run bevy application via VSCode debug UI
- Use single threaded executor in benchmarks and tests
- Make batching opt-in unless we know it is a good default to have enabled
- child spawned before a parent sometimes becomes a sibling?
- Mention getting mesa to enable Vulkan for more useful WSL setup
- Share change ticks between systems
- Allow for manual instantiation of an ImageLoader
- Lint against (and fix) missing unsafe blocks in unsafe functions
- Use single-threaded executor in benchmarks by default
- Add support for re-exporting crates ✨
- Docs
- Rust not yet supported