bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Take non-`Send` resources out of `World`
- Window transparency broken on Windows
- Rust-GPU support
- Hierarchy optimized systems and storage
- WebAssembly multithreading tracking issue
- Sprites become corrupted at random as more sprites are spawned
- Tracking issue: deny missing docs, one crate at a time
- Batched ECS Query
- Ability to set Transform fundamental native type to f64 or fixed-point types
- Archetype Invariants
- Docs
- Rust not yet supported