bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported35 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Unify `RenderLayers` and `TargetCamera` and provide a single way to configure which camera entities are rendered to
- Add remote_asset_loader example
- Added UI Opacity
- shadow performance
- Remove or shrink bevy_utils
- Pipeline keys
- Android example very slow running on device following light transmission changes
- Very high CPU usage on MacOS
- Automatically batch similar commands together to improve performance and robustness
- Tracking issue: Amazing Gizmos
- Docs
- Rust not yet supported