bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- `AssetServer` panics when loading folder
- State changes appear to have system order ambiguities
- Replace `RemovedComponents` with observers
- Resolve overlap between `bevy_render` primitives and `bevy_math` primitives
- CI tasks `check-compiles` and `build` could use better names
- Add dependencies list for Gentoo Linux.
- Lossy parse log filter if it comes from env variable
- REGRESSION: wgpu panic `BadDisplay` after winit 0.30 on Wayland OpenGL
- Change detection of keyboard's resource `ButtonInput` is inconsistent
- Explain the pros and cons of each anti-aliasing technique
- Docs
- Rust not yet supported