bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Trying to iterate &Res<Assets<T>> results in a poor compiler error
- Label the command encoder of the `RenderContext`
- Add trait queries (by upstreaming bevy-trait-query)
- Document why MAX_JOINTS and MAX_MORPH_WEIGHTS are set
- Picking: Filter keys in `PickingInteraction`
- Remove indices from Mesh and into NewType
- TextSpan can not recieve Pointer<Click> events
- Specify policy on panics in the Bevy repo.
- Vertically-centered text is too low
- iOS build crashes on camera pan
- Docs
- Rust not yet supported