bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Added `PressedButtons` to `PickingInteraction::Pressed`.
- Vertically-centered text is too low
- Buffer types + arrayLength() issues
- UI Layout Or Size Can Seem To Shift Unnecessarily Post-Creation
- Arc-d assets
- Support FBX file loading
- Bevy-native World Inspector
- bevy_reflect: Add casting traits to support `Box` and other wrapper types
- Asset locking
- Extrudable not implemented for Polygons
- Docs
- Rust not yet supported