bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- `Option` and `Has` ignore sparse components in transmuted dense queries
- Maybe rename `TextUiWriter` to `UiTextWriter`
- Add a `OnReinsert` hook in addition to the current `OnReplace`/`OnInsert`
- [bevy_ui/layout] extra hierarchy change handling
- Ui Anti-aliasing radius setting
- [bevy_ui/layout] Update internal mappings
- TemporalAntiAliasing should require Msaa:Off
- Adds basic support for working with system fonts
- wgpu crashes on Redmi k60pro mobile phone due to too high of resolution
- Difference between Scene and DynamicScene is not clear
- Docs
- Rust not yet supported