bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Back to Base Sets
- Opus support
- Skybox in WASM
- Add BRP `watch_id` and `bevy/unwatch`
- Add WebSocket support for RemoteHttpPlugin
- bevy_picking UI example
- `Option` and `Has` ignore sparse components in transmuted dense queries
- Add sample_clamped method to animation curves, returning Boxed values
- Maybe rename `TextUiWriter` to `UiTextWriter`
- Add a `OnReinsert` hook in addition to the current `OnReplace`/`OnInsert`
- Docs
- Rust not yet supported