bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Making sure each plugin indicates its default group and feature when …
- `SystemRunner` param - run systems inside other systems
- Unify ExclusiveSystemParams with normal SystemParams
- Crash on macOS, related to ExtendedMaterial and custom vertex buffer layout
- cache ArchetypeId in QueryManyIter and QuerySortedIter
- Add an API to clone worlds
- iOS mobile windowing-related performance regression and log spam
- bugfix: Reflection is not symmetrical
- Support double click recognition in `bevy_picking`.
- Back to Base Sets
- Docs
- Rust not yet supported