bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Multi-window + camera UI example
- Improve errors for recursive schedule running
- Add observers to asset server
- SkinnedMesh doesnt work on a 2D setup
- Allow required component initialization function to take in a reference to the source component
- Setting a `TargetCamera` on a non-UI entity, or `RenderLayers` on a UI entity should be an error
- Camera clear_color does not work with multiple cameras
- Confusion about Reflectance vs. IOR with StandardMaterial
- Automatically retry failed asset loads
- fix: limit the number of concurrent load_internal calls to avoid exce…
- Docs
- Rust not yet supported