bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- :test_tube: Bone attachments
- Restore separate methods for `World::get_many_entities`
- Re-introduce "Replace Ambient Lights with Environment Map Lights (#17482)"
- Combine `Query` and `QueryLens` using a type parameter for state
- Add `LeafNode` to forbid adding `Node` children to certain `Node`s
- Bevy exposes access to the entire file system to scripts and/or mods.
- Add scenes similar to `deferred_rendering` to 3d testbed
- Add gram-schmidt fast approximation tangent generation algorithm
- Fixes missed RequestRedraw events in about_to_wait()
- Putting System To Sleep / Suspending app for long periods of time causes UUID panic
- Docs
- Rust not yet supported