bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Add options to lower precision/compressed vertex buffer
- Add support for world space UI
- BRP improve json schema support
- Move away from std::Path in bevy_assets
- Add reflect conversions
- Unified interpolation
- Use hooks + immutable components pattern for state transitions
- Fixes #13466, implementing resource_scope_by_id
- Allow entity wrappers in entity set and map types
- Provide `abort` and `exit` on all platforms
- Docs
- Rust not yet supported