bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- `World::register_required_components` updates bundles
- Improve bloom and add option to use faster but lower quality bloom
- Shluggish window resize with 3D content
- Allow for querying supported sample counts in Msaa
- One-to-many asset processing
- HDR Display Output
- WIP: FSR3
- SystemRunner param and macro syntax
- New text features
- Create a generic entity reference counting solution.
- Docs
- Rust not yet supported