bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add tools to avoid unnecessary `AssetEvent::Modified` events that lead to rendering performance costs (#16751)
- Bundle refactor - `Option` bundles and `Box<dyn Bundle>`
- Reactive Systems / SystemParams and Resource impl
- Make `Startup` a real feature in `App`.
- Consider renaming or rearchitecting `AssetEvent`
- Don't panic when duplicate plugins are added
- Handling Picking Events for Pixel Art Games
- Make BEVY_REFLECT_AUTO_REGISTER_STATIC require a target dir
- `prepare_windows` causing frame pacing issues
- `QueryData`/`QueryFilter` refactors and query lookahead
- Docs
- Rust not yet supported