bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- impl Sync for SubApp to package as Components safely
- missing bevy errors from `errors`-crate
- Document `SystemState` + exclusive system patterns
- Change #[require()] to use FromWorld > Default
- Asset cache busting for web distribution
- The game always crashes when resuming from sleep mode.
- Improve AssetEvent docs
- Investigate deprecated `heapless::mpmc` usage
- Use low precision format for vertex attributes
- `GridTrack::percent()`: Clarify value range
- Docs
- Rust not yet supported