bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Migration guide missing: bevy_ui feature no longer includes rendering in 0.17
- window.cursor_position() is None after hitting alt+[a-z]
- Advanced `ImageNode` example
- Fix motion blur and dof on WebGL2 and WebGPU
- Solari light trails fix?
- Propagation for RenderLayers
- `Added<T>` should include entities that just became enabled
- Swap `ViewportNode.camera` from `Entity` to `Option<Entity>` to avoid weird state
- The `animated_ui` example should interpolate the text entity's `UiTransform`, not its font size
- Restore read-only World::iter_entities or provide infallible equivalent
- Docs
- Rust not yet supported