bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Spawnable Observers
- Async-compatible GltfExtensionHandler APIs
- Tilemaps
- Render Recovery
- Next Generation Scenes
- Better Audio
- Unify Entity References
- `WgpuSettingsPriority::Compatibility`/`WGPU_SETTINGS_PRIO=compatibility` can be confused with the WebGPU compatibility mode
- Performance regression since resource as components
- Amortize cost of system parallelism
- Docs
- Rust not yet supported