bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Performance regression since resource as components
- Winit Decoupling
- Relational Queries
- Device safe area insets (for iOS and Android)
- Add `BeforeAdd` and `AfterRemove` lifecycle events
- Ensure default `Gizmos` start rendering the same frame they are requested (Take 2)
- Explain how `Commands` is expanded
- Assets as entities v0
- Camera scoped visibility
- Crash on certain Android devices with adreno gpus with `No map for format` errors when using custom Material2d
- Docs
- Rust not yet supported