bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Support Schedule Commands
- Get current schedule label in a system
- Make it easier to opt out of bevy_audio
- Bloom + transmission bug
- `DynamicTextureAtlasBuilder` edge extrusion support
- bevy_city crash in buffer_vec after GPU data update through shared memory
- Fix `AssetChanged<A>` UB
- Revert "Workaround rustfmt panic on `quote!(Self(#var))` in Rust 1.93.0 (#22669)"
- Support for command queues that span across scheduling stages
- add coloring per text section in gizmos
- Docs
- Rust not yet supported