bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- `FromTemplate` derive fails with immutable components
- Panic when using an Image converted from DynamicImage::ImageLuma16
- Remove panicking `AssetPath::parse` variant
- Change tilemap wgsl shader to support mipmaps
- Inconsistent text rendering when moving cursor (continuous vs. segmented)
- Emoji keyboard fails to appear for me on macOS via Ctrl+Cmd+Space nor via fn+E.
- Implement math operations for Val2 and Val
- Fix: Support RenderLayers filtering for Lights (Adoption of #23265)
- Solari: Quarter resolution lighting
- Expose intensity on `EnvironmentMapLight::solid_color`
- Docs
- Rust not yet supported