bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Add Okhsla and Okhsva to `bevy_color`
- Add CI to block the commit of large files
- Scratch param
- UI CPU clipping implementation supporting rotation and scaling
- Make the Tracy layer optional, even when compiled with `feature = "tracing-tracy"`
- Support dynamic text rasterization size
- Bevy Example Runner - `atmosphere` on Windows causing delays
- Remake PR #23567: CompressedImageSaver revamp
- UI Migration Plan for Bevy Examples
- Normal maps not correctly handled in CompressedImageSaver
- Docs
- Rust not yet supported